// Copyright 2017 Jeremy Wall // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //! The asset cache for the ucg compiler. use std::collections::HashMap; use std::io; use std::path::PathBuf; use std::rc::Rc; use std::result; use super::Val; pub type Result = result::Result; /// Defines the cach interface for a UCG build. It has functions to retrieve /// An asset for a referenced ucg file if it exists as well as to stash /// an asset for a built ucg file. /// /// All methods with a path do path canonicalization. As a result the path /// is expected to exist on the filesystem. If the path does not exist on /// the local filesystem then the Cache may return an error. pub trait Cache { fn has_path(&self, path: &PathBuf) -> Result; fn get(&self, path: &PathBuf) -> Result>>; fn stash(&mut self, path: PathBuf, asset: Rc) -> Result<()>; } pub struct MemoryCache { map: HashMap>, } impl MemoryCache { pub fn new() -> Self { MemoryCache { map: HashMap::new(), } } } impl Cache for MemoryCache { fn has_path(&self, path: &PathBuf) -> Result { let new_path = path.canonicalize()?; Ok(self.map.contains_key(&new_path)) } fn get(&self, path: &PathBuf) -> Result>> { let new_path = path.canonicalize()?; Ok(self.map.get(&new_path).map(|v| v.clone())) } fn stash(&mut self, path: PathBuf, asset: Rc) -> Result<()> { let new_path = path.canonicalize()?; self.map.insert(new_path, asset); Ok(()) } }